

One predefined central radiation zone.Zone centered in the industrial Esseker area. No vehicle wreck spawn (Esseker has many already),hand placed vehicles (RHS,Civilian) across map,usually devastated with a chance of 1% of intact vehicles.

Rain FX visual enhancements using tpw mod scripts.

Rabbits,chickens,sheeps,goats as ambient animals,specified animals are deleted for fps gain.ĭynamic fog (mist) effect happening random depending the temperature and dewpoint stats. Only walkers (roaming) zombies, graveyard hordes. New foggy breath effect for all the units (except zombies) using tpw fog script.Ĥx time acceleration for day time, 12x for night time (5 mns/h). for increased performance.ĭynamic thunder storms happening random during the day with overcasted weather.ĭynamic ground fog happening mostly during the night or the coldest hours of the day.Ĭhance for snow during the colder hours of day or night. Features:Random heli crashes and supply drops during your gameplay.Ĭaching for AI units,vehicles,helis,boats etc.
